Monday, September 04, 2006
Ah, But How?
I'm not finished for the day yet but I thought I better catch you up on the fun over here. Yesterday, I went out to get some pink or blue Polystyrene™ insulation foam to carve the cottage walls, woo hoo. But the two places I went didn't carry any. (wtf?) But as it turns out, that was perfect because what I did buy will end up being a faster method. I plan to still track some of the elusive crunchy stuff later to shape flats of it into the surrounding cottage landscape, a better idea after all.
What I did pick up was a sheet of 1/8" acrylic Plexiglass™ and a fresh plastic cutter to start sampling up various mediums and clear paints to see which photographs most like early poured glass for the cottage's Tudor-style leaded windows. More on that during the week.
I also bought my first miter box as I intend to cut the cottage beams at nice angles to meet at the top of the skylight, etc. More on that during the week too.
Other bits and hardware bobs, oh, and big ol' sack o'plaster later, I'm supplied to rock.
Last night I started in on the Tarn main character sculpt. (If you ever want to catch up you can always type "Tarn" in the Blogger "search this site" field at the top and it'll pull all previous references to her character here.) And here's something I would like to say right up front, one of the benefits of not wanting Halfland to be a commercial success thus freeing myself to not try to impress people "in the field" is that I can do things here fast, sloppy, ugly, corner-cutting, and wrongly in order to serve my larger purpose of making the film for myself. Documenting progress here isn't about doing things correctly or particularly well, just doing them. When Halfland gets done it won't be each detail done to perfection as that would take about 75 years. So, it's my best expression where it counts when all the components come together in editing, etc. Thanks for listening.
Right, so, Those that have seen the Tarn reference images probably saw that I have had a vivid idea of this character for many years. I'd bought life-size crow Halloween decoration years ago with a half-assed idea to use it as a reference. But letting my hands work without my mind knowing what to do, I plucked the dear of her hand-glued (by Chinese slaves) feathers down the hollow rubber. I shoved her onto a base, extended her bird leg on her right and added a wire human arm and leg armature on her left. Now here's where it got hard and then fun. I'm looking at this bird and thinking about it being half woman vertically and I realize that I have not a clue how to blend those two ideas together in reality. Not a clue. It's a clear idea, half crow/half woman, but how would one actually do that when they have to actually make it in 3D? Ah, but how would you?
I was at a loss but kept working at it, carving into the rubber and stitching it like a soft sculpture, adding foam and tape to attempt to create a female form that seemed in some way like it were a functional creation. I cheated by extending the bird leg to help blend the two and was helped by the fact that this character is wounded on her human leg and therefore has it kept bent and hobbled.
Tomorrow I can add rolled layers Plastalina on top and sculpt her furthermore. Fantastic day today.