How To Get Crow's Feet
Answer, smile while you make a puppet.
I seem to have landed on a really strange method of puppet making. I describe it in the previous post(s) but thought a closer look into how the crow woman's human foot poses might better illustrate what the results are like.
Above, you see the single human foot in its two extreme poses from both inside and outside angles. The ankle flexes, the toes point and flex. Her metatarsal works when bent in place as if supporting the crouching weight of the character, (seen lower right below).
Far left above shows how her human leg will rest while she is riding the tortoise-hare horse.
What you see of these characters is not made via armature movement exactly but rather by using expandable metal mesh as part of the make up of the layers of skin. So far it holds up to positioning over and over. It will likely fail during intense animating but the Halfland movement style is almost a montage and the few seconds of screen time can almost be tied down with wire to hold if need be.
Funny to think that all these hours and effort will only be shown for brief moments, scant seconds in the end. I don't feel badly about that, instead elated, as if the glimpses into this imaginary world are not quite there to be fully examined.
Thank you for watching.
I seem to have landed on a really strange method of puppet making. I describe it in the previous post(s) but thought a closer look into how the crow woman's human foot poses might better illustrate what the results are like.
Above, you see the single human foot in its two extreme poses from both inside and outside angles. The ankle flexes, the toes point and flex. Her metatarsal works when bent in place as if supporting the crouching weight of the character, (seen lower right below).
Far left above shows how her human leg will rest while she is riding the tortoise-hare horse.
What you see of these characters is not made via armature movement exactly but rather by using expandable metal mesh as part of the make up of the layers of skin. So far it holds up to positioning over and over. It will likely fail during intense animating but the Halfland movement style is almost a montage and the few seconds of screen time can almost be tied down with wire to hold if need be.
Funny to think that all these hours and effort will only be shown for brief moments, scant seconds in the end. I don't feel badly about that, instead elated, as if the glimpses into this imaginary world are not quite there to be fully examined.
Thank you for watching.
"Funny to think that all these hours and effort will only be shown for brief moments, scant seconds in the end. I don't feel badly about that, instead elated, as if the glimpses into this imaginary world are not quite there to be fully examined."
ReplyDeleteJust like the life itself,.. And sometimes one full second worth a whole lifetime.
Yasemin, you are deeper than the universe. Yes, my good friend, one second can be worth everything. That's how I feel too!
DeleteThanks so much for being here.